![]() Many game modes can be combined (for example, an easy difficulty level and a random hero pick), allowing more flexible options. The game modes dictate the difficulty of the scenario, as well as whether people can choose their hero or are assigned one randomly. Buying items that suit one's hero is an important tactical element of the scenario.Īllstars offers a variety of game modes, selected by the game host at the beginning of the match. Certain items can be combined with recipes to create more powerful items. Using gold, players buy items to strengthen their hero and gain abilities. The typical resource gathering of Warcraft III is replaced by a combat-oriented money system in addition to a small periodic income, heroes earn gold by killing hostile units, base structures, and enemy heroes. In addition to accumulating experience, players also manage a single resource: gold. Leveling up improves the hero's toughness and the damage it can inflict, and allows players to upgrade their spells or skills. Killing computer-controlled or neutral units earns the player experience points when enough experience is accumulated, the player gains a level. ![]() Defense of the Ancients allows up to ten players in a five versus five format and an additional two slots for referees or observers, often with an equal number of players on each side.īecause the game-play revolves around strengthening individual heroes, it does not require one to focus on resource management and base-building, as in most traditional real-time strategy games. Nevertheless, some heroes, given enough time, can change the outcome single-handedly, while countering the opposing team's heroes. The scenario is highly team-oriented it is difficult for one player to carry the team to victory alone. ![]() In Allstars, players on each side choose one of over one hundred different heroes, each with different abilities and tactical advantages over other heroes. Of each base is the "Ancient", a building that must be destroyed to win the game.Įach human player controls one Hero, a powerful unit with unique abilities. Each base is defended by towers and waves of units which guard the main paths leading to their base. Players on the Sentinel team are based at the southwest corner of the map, and those on the Scourge team are based at the northeast corner. Since its release, Allstars has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world." The map has gone on to influence other maps and games, including the strategy game League of Legends and Heroes of Newerth.ĭefense of the Ancients pits two teams of players against each other: the Sentinel and the Scourge. There have been many variations of the original concept currently, the most popular is DotA Allstars, which has been maintained by several authors during development. The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of the Warcraft III: The Frozen Throne. ![]() As in role-playing games, players level up their hero and use gold to buy equipment during the game. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled units called "creeps". The two teams' ancients are heavily guarded structures at opposing corners of the map. The objective of the scenario is to destroy the opponents' "Ancient". Defense of the Ancients (shorted to DotA) is a custom map for Warcraft III, based on the "Aeon of Strife" map for StarCraft. ![]()
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